Indoor Recreation & Sports

Oceano Odyssey Turns Monaco's Century-Old Whale Hall Into a Research Vessel

The Oceanographic Museum of Monaco's flagship Mediterranean 2050 experience uses more than 310 m² of projection mapping and an Unreal Engine ecosystem to present conservation as an already achieved future.

Nadia SolbergNovember 8, 20265 min read0 views

A small group of visitors stands in a vaulted historic hall where suspended whale skeletons share the space with projected seagrass meadows and open water.

Oceano Odyssey – Mission Pelagos, the flagship experience of the Oceanographic Museum of Monaco's Mediterranean 2050 programme, sets out to let visitors experience a future worth protecting rather than to explain the Mediterranean's future. Instead of centring on environmental decline, the exhibition places audiences inside a scientifically credible vision of a Mediterranean in which long-term conservation has succeeded — a shift from warning to possibility that, according to the project, shaped the design throughout.

Heritage as part of the narrative

The intervention begins with the space itself. Rather than installing an immersive exhibition inside a historic gallery, the project turns the century-old Salle de la Baleine into the interior of a scientific research vessel. The room's monumental architecture, suspended marine skeletons and heritage are not concealed by technology; they are treated as essential narrative elements. Projection mapping, sound and scenography are used to reveal the architecture rather than compete with it.

A shared, device-free journey

The visitor experience was conceived as a collective one. Oceano Odyssey avoids headsets and individual devices, bringing families, school groups and international audiences into the same environment. Led by the character Captain Anita and her crew, visitors join a scientific expedition that passes through seagrass meadows, coral habitats, deep canyons and open waters populated by dolphins, fin whales, sperm whales and more than thirty Mediterranean species. Science is encountered through exploration rather than delivered through interpretation alone.

Science inside the creative process

The museum's scientific teams were involved from the earliest stages of development and worked alongside designers, writers and digital artists for the duration of the project. Scientific knowledge was not used merely to validate the exhibition after the fact; it informed the narrative, the shape and behaviour of marine species, the reconstruction of habitats and the visitor experience overall. The project describes this continuous dialogue between science and design as what made an immersive world that is both emotionally engaging and scientifically credible possible.

On the mezzanine, the exhibition puts the museum's own scientific collections, dedicated to the Mediterranean, in dialogue with its digital storytelling — positioning immersive media and authentic collections as mutually reinforcing rather than separate.

Technical approach

Delivery required a fully reversible installation accommodating more than 310 m² of projection mapping, synchronised through an integrated Medialon show control and Modulo Pi media server architecture. The digital environment was developed in Unreal Engine and recreates a scientifically informed 300 km² Mediterranean ecosystem, combining more than 866,000 digital assets and over 30 Mediterranean species created in close collaboration with the museum's scientific teams. The stated aim is for visitors to barely notice the technical ambition: technology is intended to sustain the illusion rather than become the attraction.

Oceano Odyssey combines heritage, science, technology and storytelling, and the project presents their integration through a single design and aesthetic philosophy as its distinguishing feature. Each decision is described as serving the same purpose — turning scientific knowledge into a shared cultural experience in a protected architectural setting — and the project is offered as a model in which immersive design supports a museum's educational mission and casts visitors as participants in the future they wish to protect.